Game guide · HNSZDS
Follow the steps for Declaration Practice
Take a moment to read the table. Check whether a complete 13-card hand can satisfy every declaration requirement. Use another round to revisit a decision. Take a moment to read the table. Start a 10-question session. Read the visible rule label and wild rank, if shown. Return to the explanation when a decision is unclear.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Bring this focus to a round
For a calm first round, focus on one decision. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. The same rule applies on a phone and on a computer.
The goal to keep in mind
Check whether a complete 13-card hand can satisfy every declaration requirement. Use another round to revisit a decision. For a calm first round, focus on one decision.
From the start of a round
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
Making selections and moves
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Return to the explanation when a decision is unclear. Before making a move, check the cards in view.
Work through an example
Example hand: 7♦ 6♦ A♣ J♦ Q♣ Joker 10♣ K♦ 8♦ Q♥ A♠ 10♦ 2♥. Wild rank 10. No full grouping meets the two-sequence and pure-sequence requirement. The penalty for this hand is 2 points. Take the next action only when the current step is clear.
Keep this in mind
Work at your own pace. Do not judge only the best three cards; every remaining card matters. Take the next action only when the current step is clear.
Questions about this game
What is the aim?
Check whether a complete 13-card hand can satisfy every declaration requirement. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Look at the complete hand before deciding. Take the next action only when the current step is clear.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Take a moment to read the table. Use another round to revisit a decision.
What should I check before a move?
Do not judge only the best three cards; every remaining card matters. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
Can you give an example?
One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Before making a move, check the cards in view. Use another round to revisit a decision.
Are the answers checked against the rules?
All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Begin with the objective. Check the relevant controls before continuing.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. Begin with the objective. The same rule applies on a phone and on a computer.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Work at your own pace. Check the relevant controls before continuing.